BioShock Codexery

Atlas

The benefactor who was actually the architect of your doom.

Frank Fontaine, masquerading under the alias Atlas, stands as the central antagonist of BioShock, created by Ken Levine and published by 2K Games. Initially appearing in the first title as a benevolent voice guiding Jack through the underwater city of Rapture, he frames himself as a champion of the working class against founder Andrew Ryan. This facade crumbles during a pivotal narrative twist where Atlas discloses his true identity as the crime lord Frank Fontaine. The revelation exposes that he orchestrated Jack's mental conditioning from infancy and manipulated events to ensure the player character's arrival in Rapture, serving as both a guiding force and a subversion of player agency through the trigger phrase "Would you kindly." Karl Hanover voiced the dual roles, utilizing a Dublin accent for Atlas and a regional American tone for Fontaine.

Affiliation
Fontaine's Army (Leader), Fontaine Futuristics (Former Owner)

Lore & Background

Atlas serves as a direct reference to Ayn Rand's 1957 novel *Atlas Shrugged* and the mythological Titan, embedding the character within BioShock's exploration of objectivism. Ken Levine designed Fontaine as a predatory nihilist lacking humanizing qualities, positioning him as an ideological contrast to Andrew Ryan. While both are described as extremists who are "almost equally dangerous," Levine viewed Fontaine as the true monster because he possessed no ideals, whereas Ryan held onto them until forced to compromise. Inspired by films like *The Manchurian Candidate* and *Syriana*, Fontaine's backstory involves finding disadvantaged individuals through charitable initiatives like Fontaine's Home for the Poor and the Little Sisters Orphanage, only to cynically exploit them. His characterization also drew from Keyser Söze in *The Usual Suspects*. The team implemented a novel method of instruction where an NPC arranged mental conditioning into Jack's biology, turning him into a programmed assassin controlled by spoken phrases.

In Their Own Story

Jack arrives in Rapture following a plane crash and discovers a bathysphere terminal in a nearby lighthouse. Upon arrival, Atlas contacts him via radio, guiding the protagonist to safety while claiming to be a benefactor. The voice provides motivation for players to progress through the narrative, using the innocuous phrase "Would you kindly" as a form of mind control. This phrase was inspired by promotional materials asking hypothetical questions like "Would you kill people, even innocent people, to survive?" As the game unfolds, Atlas sets in motion a chain of events leading to Jack's confrontation with Andrew Ryan. The narrative culminates in a shocking disclosure where Atlas reveals he is actually Frank Fontaine, the main antagonist who had been manipulating Jack all along. This twist recontextualizes the player's actions as those of a pawn rather than an agent of free will.

Reader's Guide

Atlas/Fontaine appears prominently in *BioShock*, with his dual identities serving as a subject of critical analysis regarding player agency. Karl Hanover provided the voice, initially auditioning for an alcoholic Australian character before Levine rewrote Atlas to be Irish based on Hanover's natural delivery. Hanover used Gabriel Byrne's performance in *Miller's Crossing* (1990) as a template for the Dublin accent, while adopting a Chicago accent and using J. E. Freeman's Eddie Dane from the same film as an archetype for Fontaine. The recording script was approximately 40 pages long, containing only random lines without context, forcing Hanover to rely on Levine's headset guidance during sessions that lasted four to five eight-hour days. Hanover remained unaware of the significance of "Would you kindly" until after development, noting he would have framed it differently with hindsight. The character returns in *BioShock 2* via audio diaries and plays a prominent role in the prequel *BioShock Infinite: Burial at Sea*. Levine later expressed regret over the final boss fight design, admitting the team chose it because they lacked better ideas for the conclusion.

Did You Know?

Frequently Asked Questions

Who is Atlas really?

Atlas is actually Frank Fontaine, a criminal entrepreneur who faked his death to escape Andrew Ryan's judgment. He used this new identity to manipulate the working class into overthrowing Ryan's regime for his own gain.

Why did Atlas guide Jack through Rapture?

He poses as a benevolent guide leading Jack through Rapture, but ultimately reveals himself as the enemy who needs Jack to kill Ryan. His goal is to seize control of the city while using Jack as a disposable tool.

What happened to Frank Fontaine before he became Atlas?

Frank Fontaine was originally sentenced to death by Andrew Ryan for his criminal activities and smuggling operations. He survived this execution through secret scientific means, allowing him to return under a new identity to dismantle Ryan's control from within.

How does Atlas's story end?

During the final confrontation, Atlas demands that Jack kill him to end his own life in Rapture. This act concludes the conflict between the two men and allows Fontaine's physical form to be destroyed forever.

Why is Atlas considered a major villain?

He represents the corruption of revolutionary ideals, preaching freedom while secretly planning to enslave the population under his own rule. His manipulation drives much of the conflict that leads to Rapture's total collapse.

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